REVIEW: ‘NEVER HIKE IN THE SNOW’ OFFERS A GLIMPSE AT WHAT ‘FRIDAY THE 13TH’ COULD BE

Ten words have haunted the FRIDAY THE 13TH franchise since 1981. Since that time, ten other films have played out on screens the world over, but with the notable exceptions of John Shepherd’s Tommy Jarvis (FRIDAY THE 13TH: A NEW BEGINNING, 1985) and Jason as human being courtesy Derek Mears (FRIDAY THE 13TH, 2009), the words”let’s think beyond the legend, put it in real terms” have fallen on deaf ears.

One filmmaker heard Ginny Field (Amy Steel), and more importantly, Vincente DiSanti is still listening. Womp Stomp Films dropped its fan effort NEVER HIKE ALONE (2017) three years ago and provided FRIDAY fanatics with something that was much more than a new adventure steeped in “real terms”, it was a glimmer of hope that with the right people driving the RV, Camp Crystal Lake could return to glory.

NEVER HIKE ALONE was the FRIDAY film we’d been waiting for, but it turns out that it was but an appetizer for the delectable, 25-minute dish to come. NEVER HIKE IN THE SNOW takes place shortly before the events of ALONE but writer / director DiSanti takes the time to illuminate the emotional toll this universe inflicts on its residents. In other words, Womp Stomp puts it in “real terms.”

DiSanti introduces us to Mark Hill, a 17-year old aspiring photographer and his mother Diana, played to perfection by Courtlan Gordon and Anna Campbell, respectively, but also reacquaints the audience with a pair of old friends. No longer a deputy, we find Sheriff Rick Cologne (Vinny Guastaferro) investigating a case in Wessex County, and once more Thom Mathews is the punk he wants to punch silly.

Unlike the aforementioned Shepherd in A NEW BEGINNING, Mathews wasn’t afforded the opportunity to display the tax of Tommy Jarvis’ associations with Voorhees in JASON LIVES (1986), but that ended with NEVER HIKE ALONE and rages all ahead full in SNOW. The lingering repercussions of those experiences didn’t end when the credits ran on Part VI, and those demons are still very real in 2017 (when SNOW takes place).

Jarvis knows exactly what’s going on when hikers come up missing, and wants to put an end to Jason once and for all. Cologne, however, remains an obstacle and fans will be thrilled to find that the animosity between the two remains as heated and entertaining as ever. Though it’s cliche to say “never skips a beat,” the relationship between Rick and Tommy may be even more contemptuous than it was 30 year ago and the passage of time hasn’t tarnished the magic.

Beyond the performances (which are stellar), it’s the production value that will leave fans in awe. DiSanti’s writing is clean, crisp and sensible, but the brilliance doesn’t end there. Director of Photography Evan Butka takes the snow and the dark and blends them into something wickedly beautiful, Mike Api’s editing is seamless, and Suzan Jones’ sound mixing brings the picture alive. But what would a FRIDAY flick be without makeup effects? Norah Hewitt and Rachel Lynn Gerwig’s work here is something to behold, with kills that will stay with you long after you’ve walked away from the screen, and it’s all topped off with Ryan Perez-Daple’s foreboding score that clutches with tension throughout.

DiSanti continues to raise the bar for further studio releases. Rehashing the same old story, or worse–rushing the same old story for a cash grab–will no longer be acceptable, and we have Womp Stomp to thank for that.

In fact, it reminds this writer of something Hall of Fame baseball manager Sparky Anderson once said about a fellow enshrinee, “I would never insult another catcher by comparing them to Johnny Bench.” The sentiment holds true for DiSanti and the Womp Stomp crew because referring to the NEVER HIKE entries as fan films ventures beyond insult, it’s downright offensive. Look, there are many well done fan films in existence, but poorly made ones outnumber them 50-to-1 and the NEVER HIKE pictures are more than a group of friends with some camera equipment and a dream, they are a highly motivated and capable team led by DiSanti. Womp Stomp is not a group of uber-fans taking a weekend to pay homage, they are laying the groundwork for the direction the franchise should embark upon once the legalities surrounding FRIDAY are settled.

Womp Stomp has set out create the FRIDAY THE 13TH film fans have been yearning to see since the ’09 reboot, and if we’re honest, even before that. And that is exactly what they have done. Twice.

To take it a step further, several years ago when rumors of a FRIDAY television series began to gain traction there was excitement, but devotees of the franchise had long since been accustomed to disappointment. Would it actually happen, and if so, would it work as a serial? NEVER HIKE IN THE SNOW answers that question with an emphatic yes.

Shudder gave CREEPSHOW six episodes last year and should strongly consider handing a similar FRIDAY run to DiSanti and Womp Stomp because frankly the effect of resurrecting The Last Drive-In would pale in comparison to the flood of FRIDAY freaks rushing to subscribe for a revival of the Jason and Tommy rivalry.

For Camp Crystal Lake to return to its glory days requires three things: the vision of someone who loves (but more importantly) understands the franchise, who also possesses the chops as a writer and director, and then whichever studio ends up with the rights simply needs to get out of their way.

Let’s put it in real terms: that someone is Vincente DiSanti, the most important addition to the FRIDAY family since Kane Hodder.

NEVER HIKE IN THE SNOW went live on YouTube at 9 p.m. Eastern on Tuesday, October the 13th.

Castlevania! A Halloween Tra(con)dition

Once upon a cold autumn season a game was released that allowed horror fans to travel back into a time of macabre legends, of monsters and madmen. Ingrained in our minds were images of Dracula’s dark castle where the Lord of the Night and his beastly servants dwelt.

Hammer Horror gave us insight into the wonderful abyss of dark intentions, of gothic landscapes, broken vestiges of a land long-held in the iron grip of incarnate Evil, but, most of all, of unlikely heroes armed with stakes and a crucifix and dedicated to hunting the horrors of the Night.

gif via halloweenshindig

Vividly can we recall watching the brave Van Helsing (played by the one and only Peter Cushing) cornered by Count Dracula (brought to life by the extraordinary Christopher Lee) in a legendary fight to the death.

This was epic. It took the Universal era of horrors and increased the intensity and left us spell-bound. In the final battle, and trust me it was a battle, Van Helsing knows he can’t meet the Vampire Lord by strength alone.

Peter Cushing and Christopher Lee, ‘The Horror of Dracula’

So the man rushes down a long table and throws himself at some closed curtains, opening them, and allowing the day’s light to blast itself against Dracula, burning him, leaving ash wherever it touches his body.

I was probably a weird kid but fuck all if I didn’t want to fight Dracula too! I wanted to explore the Vampire’s evil castle and go back to times when monsters walked the land. Being part of such gothic adventures enthralled my juvenile imaginations.

Then late September back in 1986 a phenomena hit the land and monster-lovers from all over were given the chance to do just that.

Castlevania Hit The World

Armed with a whip graced with the power to slay Vampires you step into the role of Simon Belmont, the last Vampire Killer, and face the rusty gates of Castlevania

This lone barbarian warrior stands between the awakened horrors of the Night and the fate of humanity. Destiny is coiled within the whip and should you fail in your task of guiding Simon through Dracula’s haunted castle the human race is lost.  

This is Castlevania! A daring action-adventure game made as a tribute to horror films of the past that immediately upon release both enchanted and inspired a generation of blossoming monster fans.

Gamers, young and old, flocked to this nightmarish realm trapped in the shadow of Dracula’s demonic fortress to match whit and strength against the terrors the game had in store for us. 

Inspired by the exhaustive lore of both Universal Studios and Hammer Horror films, the game became the definitive monster game and immediately appealed to parents who grew up with those movies and found a new audience of kids who would grow up loving monsters from yesteryear. 

image via Hammer Horror, Christopher Lee ‘Dracula Has Risen From the Grave’

All the greatest names of gothic terror are included herein. The Mummy, Frankenstein’s tortured monster, the deep ones and gillmen of the watery murk, werewolves (in later titles), and the Lord of Death himself, Count Dracula!

Castlevania: Symphony of the Night, art by Ayami Kojima, ‘Dracula’

Medusa is even included here and you will face off against the Queen of Serpents.

Castlevania: Lament of Innocence, art by Ayami Kojima, ‘Medusa’

Ghosts, vampire bats, haunted suits of armor, and skeleton soldiers! Of course, this game became an instant classic upon its release and the definitive Halloween game to play again, and again.

image via Konami, ‘Castlevania’

Upon playing the game countless times images of Frankenstein’s monster, Mummies, and Dracula could not be erased from my head. For the first time the extensive library of monsters given to me via Universal and Hammer came to life in a whole new way. I was now finally able to explore a world filled with them!

image via Universal Monsters

I remember getting in trouble in school for drawing a Castlevania pic with Dracula and the Grim Reaper floating over a bloody skeleton. 

The teacher had to call in my parents over a ridiculous concern that maybe I was under Satanic influence. Yup, it was mid-eighties and the stupid fucking Satanic Panic was in full swing which made it tough to be a horror fan in school. At least in Minford, Ohio.

Why couldn’t we draw graveyards and zombies under a gibbous moon frosted with Death’s shroud? 

Well, that shit was straight up frowned on, kiddies! 

Luckily, I had/have cool parents and my mamma raised Manic on classic horror movies and we made a big deal about Halloween. So we agreed the teacher was a dumbass then went home to play Simon’s Quest.

My Introduction to Castlevania

“Hey! Have you heard of Castlevania?” my best friend asked me over recess one day. The name alone captivated my attention. The title was alive with full-moon images of gothic horrors. I just knew it had to have something to do with Dracula. 

“It’s game about monsters and has Medusa in it,” he went on to tell me, barely able to contain his own excitement. “And the final boss is Dracula!” This was a big deal to old school gamers. I mean come on! King Koopa was the final boss in SMB which made him Mario’s arch-enemy. Same with Ganon and Link in Legend of Zelda. The final boss was Shredder in TMNT. So the role of Final Boss was designated to the biggest and baddest villain around, the arch-enemy! 

So Dracula meant business, and his business was death and terror. And business was good, which wasn’t good at all for humanity. 

“You even have to fight the Grim Reaper!” Honestly, I didn’t need to hear anymore because I was sold! I HAD to play Castlevania. It sounded like a horror freak’s dream come true. 

image via Konami, ‘Castlevania’

The rest of that day draaaaggggggeed on and all I could focus on was getting home so I could tell mom about this amazing game we just had to play. 

When the time came I leaped out of the bus and ran my little butt up the hill as if the Devil himself was driving me. I had to get home and tell mom! I had hopes that maybe (just maybe) I could convince her to go out and rent it. 

I slammed through the door, yelled out for mom, rushed down the hall, and as I got closer to the back of the house I heard beautiful 8-bit music I didn’t recognize but instantly fell in love with. So I knew she was playing Nintendo. But oh my God what she was playing! She had already gone out and rented Castlevania and was playing it! Playing it and waiting for me to show me this fucking cool game! 

image via Konami, ‘Castlevania’

Was I hooked? I don’t know. It was more like being drawn to it like a bee is drawn to pollen. Or an ant to a picnic. It was natural gravitation. It felt like a game tailor-made for people like me. For the first time gamers were permitted the opportunity to tread beyond the dilapidated threshold of Dracula’s castle and discover the many dark miracles hidden within. 

Castlevania was a game shared by me and mom and became our daily thing to do. It wasn’t until Castlevania II: Simon’s Quest was released that mom and I really got into strategizing together. I’d come home from school and she’d pass the controller off to me to advance the progress. “I got us the chain whip,” I remember her saying one day, and that was huge news for us! 

Castlevania Cannot Die!

image via Netflix, ‘Castlevania’

Crossing generations and gaining new legions of fans the beloved franchise has enjoyed resurgences, and is a celebrated anime now on Netflix. Using the enriched-lore of Castlevania III: Dracula’s Curse as its source of inspiration (a stroke of genius!) the show takes place a generation before Simon and tells the story of his father, Trevor Belmont’s, war against the Undead.

Once again I was spellbound by Castlevania. The show may not be perfect but it is a beautiful new way to explore the haunted world I grew up playing in.  The show also has given people a desire to play the games once again and for that I applaud it.

Might as well throw this in here too. Just in case you can’t display your love for game franchise enough and need more to add to your life there are some beautiful Castlevania figures. A few years back Neca released their own line and their prices are quite hefty. But a new line of figures are being leased now by Diamond Select and are based off the anime.

Castlevania Anniversary Collection 

In case you never had the chance to play the original games or if you’re dying to jump back in but don’t have an NES lying around you’re still in luck. The Castlevania Anniversary Collection is available on PS4, Xbox One, Steam, and the Switch. 

image via Konami, ‘Castlevania III: Dracula’s Curse’

Not only does the CAC come with the three original NES Castlevania trilogy, but it also includes the two Gameboy Castlevania games, Castlevania Adventure, Castlevania: Belmont’s Revenge.

You also get Super Castlevania IV, and the Sega Genesis Castlevania: Bloodlines. 

image via Konami, ‘Super Castlevania IV’

And just for the Hell of it they’ve thrown in Kid Dracula

This collection also includes the original Japanese versions for some of these titles giving Western players the chance to check out their favorite vampire-hunting games in their original format.

We are not sponsored by Konami at all so this is just Manic loving the hell out of a game series he grew up with. Every Halloween I return back to Castlevania to ring in the witching season. So grab your whips and crucifix and let’s celebrate the terrors of the Night.

I know you need some more Halloween fixes from us over here at Nightmare Nostalgia. So be sure not to miss why Michael Myers had blonde hair in Halloween 4 by clicking right here. Yeah, ain’t that the weirdest shit? Our beautiful mind behind our madness here at NN answers all the obvious questions of why, how, and huh so don’t miss it.

And we love all you guys and wouldn’t be what we are today without our faithful readers, our nasties, and our legions. We were honored to be part of Feedspot’s Top 100 Horror Blogs and Websites For Horror Fans ! That’s a huge deal to us. We promise to bring you only the absolute best in horror and retro fun.

So Happy Halloween season, my Nasties!

Here’s What You Can Expect From The “Rocky IV” Director’s Cut- And It’s Not Sico the Robot

Over the Summer, we got the fantastic and unexpected news that Sylvester Stallone was working on a massive edit for a long-awaited director’s cut for Rocky IV. Now thanks to Sly being the master of self-promotion that he is and his official Instagram account, we now have a clear(ish) picture of what to expect in this highly anticipated fresh version of the fan favorite of the franchise.

And quite honestly some of you might get a little pissed about this.

One of the biggest bombs dropped about what to expect from this, was the elimination of Paulie’s wacky birthday gift, the robot SICO in this cut. No “Happy Birthday Paulie“. No Rocky Jr. making himself dizzy on the thing while telling his dad his head looks like a “punching mitt”.

Nope. None of that at all. While Sly hasn’t offered an explanation, the creator of the Sico Robot,  Robert Doornick, shared his own recent theory with “Empire” about why Stallone has decided to cut the fan-favorite from the new edition:

“I was in my office when I found out. I was deluged with messages: ‘How can Stallone do that?’ But I know why he’s doing it, because I know he loves the robot. By causing turmoil among the fans of Sico, it generates more publicity. And by removing the robot from the movie, it saves money in royalty fees, because he is a member of the Screen Actors Guild. Sico receives cheques all the time – and of course he sends them over to me.”

Welp. I’m just a peon and no have authority to challenge the Italian Stallion on his own films. So, let’s see how this plays out. I would also assume it was also done to make room for additional footage; such as MORE DRAGO DIAOLGUE.

Oh, yeah. He’s actually going to have more than two sentences this time around. It also looks like via the IG video below that the Apollo/Drago fight might be edited as well. Whether it’s before, after, during, or hell all of the above, remains to be known.

In addition via a fan Q &A on the post, two new songs that were unused for the original film will be added to the feature; and to be perfectly honest, one can’t have too many montages in one of the greatest montage films in cinema history. So you’ll hear no complaints from me.

One final note, while this is speculation at this point and there is no confirmation, the director’s cut MAY actually get a theatrical limited release perhaps before the master cut is available to buy/stream. This is all according to Sly himself answering fan questions and quoted as saying, “I believe it’s going to be released as a feature film first.”

So hey, I guess will find out more soon!

View this post on Instagram

I love re- editing this film. I have found such fantastic moments that I overlooked many years ago. This is a blessing to go back and get another chance to make it even better! @mgm_studios @dolphlundgren #Rocky4 Directors cut.

A post shared by Sly Stallone (@officialslystallone) on Sep 29, 2020 at 9:18am PDT