Tag Archives: Horror Games

Interview with Fossil Games. Retro Horror Games Fans Will Not Want To Miss Out On!

“Go back to the 80s and solve the mystery of what really happened in the events that unfurled before the Camp Sunshine massacre years later.” – Fossil Games

Camp Sunshine, available now on Steam, is a riotous return to the glory of ’80s slasher films, which is my absolute favorite genre! Fossil Games created one helluva fun experience!

Expectations are high for their upcoming title, Sunshine Manor , a prequel to the previous game. After playing Camp Sunshine (which has gone on to sell over a 100K copies!) I can’t wait to see what gory surprises the team has in store for us next. I had the privilege of sitting down with Fossil Games to get to know the madness behind the magic.

About the Games

Manic Exorcism: After playing Camp Sunshine it’s abundantly clear you guys are horror fans. Not just that, but there is a lot of love for ‘80s culture and ‘80s slashers in this game. When making the game what movies were most influential over the project?

Fossil Games: Definitely Friday the 13th, as that’s how the game began life (as a fan game). I’d have to say Part 4 and Part 6 are my favourites and that’s what really inspired everything but then we began adding more, and more, and more and eventually it became something in its’ own right! 

Manic Exorcism: Being horror fans yourselves, what are your personal favorite movies?

Fossil Games: There’s honestly just so many, most recently we really enjoyed Host and The Invisible Man. A little further back it was anything Ari Aster had put out … but after those it’s all about the ’80s horror movies for us! Nightmare on Elm Street, Friday the 13th, Child’s Play – all of them!

ME: And each of those titles find themselves in the game.

ME: One of the first things I noticed was the plethora of Easter Eggs. Made me fall in love with it that much more right away. What were some of your favorite Easter Eggs to include?

FG: Oh man, all of them were great fun. From the sweater in the boiler room, to Bigfoot, the Aliens and all of the posters. It was great fun trying to cram as many in there as possible!

ME: I was glad to find the Silver Shamrock Masks.

ME: On the topic of Easter Eggs were there any you couldn’t include and wish you had? For that matter, do they get an appearance in the upcoming Sunshine Manor?

FG: For Camp Sunshine we kind of reached a limit where they began to become obvious, so the ones we canned we put to one side and they’re going to be in Sunshine Manor

ME: Another thing that stood out was the soundtrack. Perfectly eerie! Who was behind that and what were the inspirations?

FG: That would be us! We’re huge retro synth fans and so writing the music was so much fun! We grew up listening to bands like Tangerine Dream etc. so it kind of comes naturally.

ME: So Sunshine Manor is a prequel to Camp Sunshine. Do you recommend playing both games in any particular order?

FG: Nope, you can play them in whichever order you like! 

image via Steamstore

ME: What do you want fans to take away from both games?

FG: From Camp Sunshine we’d like people to feel on edge, and vulnerable. You have no weapons and are being hunted down all the time. 

FG: For Sunshine Manor we want the player to feel trapped and on edge, this time around you do have psychic powers to protect you – but there are a whole lot more enemies on the look out for you and even more dastardly tricks that we haven’t revealed yet!

ME: What connects both games?

FG: Now this is going to be difficult without giving the plot away completely! However in Sunshine Manor we go through the story of Clement Aitken, our universes Mr. Rogers and what he did to gain his fame … and what it ultimately cost. 

ME: How do both games differ from each other?

FG: In Camp Sunshine, you were very much unarmed and vulnerable whilst a maniac with a large knife was hunting you down. In Sunshine Manor you now have Psychic Powers that you can call upon to cast out the nasties in the demon realm, and also give yourself a little bit of breathing room from the evolving Mansion and Shadow Man.

FG: The two stories are intrinsically linked though, and each game sheds light on the other. It’s been fun!

Game Style

ME: The RPG style of gameplay and art design can’t help but remind me of some classic retro games – namely SNES titles. Earthbound readily come to mind. The NES Friday the 13th too. What video games most influenced you? 

FG: Definitely Earthbound, but then others like Zombies Ate My Neighbours too – the NES was just a classic machine with it’s own look and feel to each game so there was just so much to choose from! 

via Fossil Games

ME: Given the chance to introduce newcomers to the blood-splattered environments of your games, what other games would you compare the Sunshine games to? 

FG: One of our discord members said it the best … Earthbound meets Splatterhouse

ME: That’s perfect! 

ME: I might already have guessed this one, based on the copious amount of guts and gore, but what audience are both games targeted towards? And let it be known, those of us here at Nightmare Nostalgia love blood, guts, and gore. 

image via Steamstore

FG: Well the guts and gore are pixellated which I think takes away the real-ness of it really, but we’d have to say if you have a weak stomach or are averse to some weird stuff going on then maybe our games aren’t the best choice … we like to get weird! 

ME: We love it weird! Our readers can handle this no problem.

ME: Are there any plans for Sunshine merchandise?

FG: Oh definitely, at the moment we have our Sunshine Anthology which includes a soundtrack cassette, sweatbands and a VHS case but we have been looking at other things too. We’d love your suggestions!

image via Fossil Games

ME: I love that kind of stuff. Maybe a comic book?

ME: Do you manage any social media pages for fan discussion and announcements?

FG: We have Facebook and Twitter and we love talking to people on there about anything and everything it doesn’t have to be about our games, even just what movies we’ve watched recently.

ME: Any plans for DLC?

FG: DLC isn’t something we’d ever look at doing. All of our games (so far) have been complete stories so adding in content has never been something we’ve wanted to do. 

image via Fossil Games

ME: Do you see these games becoming a franchise? Are there plans for a sequel? Where would you like to see the games go? 

FG: They were always going to be a series of games with a set story – and yes, we have plans for a third game. Every good horror franchise has to have a trilogy! 

ME: Are there secret endings?

FG: There are a boatload of secrets in each game, it’s one of things we really like doing – seeing what we can get away with. Even after four years from release, there are still secrets in Camp Sunshine that (as far as we’re aware) no-one has found.

ME: What should gamers be most excited about for Sunshine Manor?

FG: Honestly, I think it’s going to be the tension we’re aiming for. Of course there are going to be scares and spooks, but there is always this pervading tension that is bubbling away with everything you do … it’s almost like the Mansion is waking up!

ME: Even though it’s a long way off can you share anything about the third game in the series? 

FG: Oh we can tell you a little bit … it’s going to have the word Sunshine in the title!

ME: What would be a dream project come to life for you?

FG: Oh man, there’s way too many! Finishing off this trilogy will be an absolute dream and then we’ve definitely got ideas for some weird and wonderful stuff in the coming years too! 

Sunshine Manor is the eagerly awaited prequel to the cult horror RPG smash, Camp Sunshine – which sold over 100K copies worldwide on PC and is set to release on all major formats in 2021. There’s also a playable prologue chapter available of the game on Steam – so players really can play before they pledge on this very special title.” – Fossil Games

I’ve had a blast playing Camp Sunshine for hours. It was my horror game fix this October. Looking forward to seeing what the team brings us in the years to come. Sunshine is definitely Manic approved.

I want to thank Fossil Games for taking the time to let me sneak behind the curtain and see what all they’re up to. Stay tuned, Nasties for all of those retro goodies and horror fixes.

Could There Be A Chucky Game In the Making? New Teaser Hints At That!

It’s a very fun time to be a Chucky fan! That little malevolent bastard is popular as ever it would seem. Fans are already anticipating an upcoming TV continuation of the current Chucky lore, while an unexpected Child’s Play remake is also in the works. How this is going to work is anyone’s guess right now. Not to mention the official Child’s Play 2 replica (by Trick or Treat Studios) proved to be a Kickstarter success – and believe me, I saw one of those things face to face and it looks entirely too real – allowing sickos and psychopaths to cuddle up with their very own Good Guy doll! If that doesn’t light your fire your wood’s wet.

Now, thanks to Fireblitz Games, it would seem we may also have a ‘Chucky’ game to look forward to. That’s right, my Nasties, you read that right. However, for now, it’s not being called Chucky, but just from a casual glance – thanks to this newly dropped teaser – we can easily see all the trademark signs of our favorite maniacal doll.

Sadly there’s not a whole lot known about this project and some are calling it a little sketchy. Originally the website offered more pics, some featuring models from the Bride of Chucky, or the stitched-faced Chucky, model. It’s also been claimed that the logo on his snazzy overalls which now reads “Cool Boys” originally said “Good Guys.” Not to mention, Charlie is wearing the familiar shirt, overalls, and by the maniac gods if that’s not Chucky’s face then I don’t know what is. This is Chucky in everything but name. It’s definitely something I want to know more about and it’s teased my curiosity.

This year games like Dead by Daylight and the massively successful Friday the 13th proved the high demand for horror films brought to video game formate. While we were all heartbroken to hear the sad news that halted all new content for any further Jason DLC, gamers are still piling into Camp Crystal Lake’s haunted woods to face off with the grueling might of Jason Voorhees. Meanwhile, Freddy, Michael Myers, Pigface (SAW) and Leatherface are playable denizens over at Dead by Daylight.

This is a new age of horror gaming! Where we the fans are finally given the chance to jump in and match our wits and wills against the dangers and awe of some of our most cherished horror franchises!

Child’s Play would seem like the perfect video game platform. Given what we learned from Friday the 13th – where players are allowed to step behind the fetid mask of Jason and stalk helpless campers to their messy demise – I would love to think we could become Chucky, oh I’m sorry, Charlie and hunt down random dipshits and sharpen our killing skills on their screaming faces.

Let’s get a properly liscenced Child’s Play game. Drop the Charlie bullshit and give us an authentic Chucky experience! Look at the titanic success other games are enjoying. Plus it would only help spread popularity in the property. It’s a clear win-win!

So here’s the teaser. Let us know what you think in the comments. Should this become a Chucky game? Would you be just as fine playing as Charlie?

Bold Return to Retro Gaming – ‘Bloodstained: Curse of the Moon’

Remember back when we were kids and couldn’t wait for the weekend? School would let out and the homework could wait because we had some serious business to attend to! We would rush home Friday afternoon with the high-octane fueled anticipation to take that hallowed trip to the Video Rental of our choice. There our little minds would overload with the colorful options within our reach. Each of those boxes were awash with sights and wonder, tempting our minds and inspiring our awe.

We’d obsess over the video game isle just trying to pick the absolute best one to fill our upcoming weekend with! So many options, always too many for our parent’s wallets to endure. I remember picking out a game and then spending the next 48 hours with my cousin as we battled our wits and will through NES classics such as Ghost ‘n Goblins, Teenage Mutant Ninja Turtles, Battletoads, and Castlevania.

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image via IGN

Castlevania is my favorite game franchise. I have returned to those games more times than I wish to admit just for another chance to traverse the lonely countryside to slay the hellish denizens of Count Dracula. I’m still as spell-bound by the series as I was back then, and sadly, there’s not really been a new game to excel the franchise as it deserves to be.

Thar’s why I’m very happy to introduce you to this Kickstarter success! Bloodstained: Curse of the Moon is the perfect combination of all of our favorite 8-bit memories. It’s the soul-successor to the Castlevania series, and honestly, I feel the two exist in the same universe. The game sports some beautiful graphics with a retro flair, a haunting old-school soundtrack, and gameplay that’s easy to learn and proves to be a determined challenge.

In the spirit of Castlevania III: Dracula’s Curse, the game allows players to enlist the support of companions who join your quest to slay demons. Each character is armed with their own weapons and skills which you will need to use interchangeably as you further your journey into the blackening heart of darkness.

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image via IGN

I just picked up the game this week and all those old memories of getting lost in a new game flooded over me. If you are a fan of old-school games and if you grew up loving Castlevania, then this is the game for you. With multiple endings to choose from, BCotM boasts lots of replayability.

It’s available now for PS4, Nintendo 3DS, Switch, PSVITA, Xbox ONE, and Steam.

I had to take a break from playing it to let you guys know how much fun this has been. Darkness awaits and it’s time to remind the Night why it should fear us.

For more information please visit their website:

http://curseofthemoon.com/en/