Remember back in the day when you relied on a boxed TV with rabbit ears for entertainment purposes? You know, the kind where you had to adjust the antennas for that perfect reception with the smallest amount of static? With just the right amount of ominous static and bonus scenes that I never saw again until twenty years later; this, my nostalgic nuggets, is how I first viewed The Funhouse.
It was an early rainy Saturday afternoon in 1988. After a glorious morning filled with two bowls of Yummy Mummy cereal and Super Mario 2 on my highly coveted Nintendo Entertainment System, the combination of 8-bit eyes and a sugar crash began to settle in. Hence, along with the pitter-patter of the rain hitting the rooftop, it seemed like a good time to settle in with a little basic TV.
Grabbing the TV Guide, I skimmed up at the clock to see it was almost 1:00 PM and that meant Saturday afternoon movies on Vegas 33, who were pretty notorious for showcasing horror films on the weekend for us young genre aficionados. Low and behold, according to the Holy Bible of TV programming, I was just in time for a little film called The Funhouse, which I had never seen prior.
PERFECTION.
Knowing nothing other than the brief synopsis from Mr. TV Guide, it didn’t matter one bit as I was immediately suckered in through those glorious opening credits. Hypothetically speaking, the rest of the movie could have been 100% trash and I would still love it as much I do today based alone on that creepy as shit opener filled with animatronic nightmares.
Hooper’s Funhouse has become one of my top go-to comfort films. As the saying goes, “You always remember your first kiss.” Well, I remember my first time seeing Gunther; and it was creature feature love at first sight.
TV runnings of certain films tend to differ from theatrical versions with either an addition or subtraction of scenes to accommodate time slots. For example, the televised version of John Carpenter’s Halloween usually had axed or alternate scenes from the theatrical cut included in an airing. While they don’t necessarily add anything prominent to the feature, it’s still pretty fun to view an alternative variant of one of your favorite movies. Such as with The Funhouse, as I had actually seen this full-blown, yet edited for violence gem from Hooper first.
Uploaded courtesy of Goremeister100, the clip shown below offers fifteen glorious minutes of what was seen in Hooper’s cult classic during a televised showing. Both alternate and deleted scenes are included offering a different look for Funhouse fans. One of mypersonal favorite little bits may be trivial but I actually kind of prefer the televised scene of Gunther strangling the slutty fortune teller. Instead of focusing on the kill, the camera keeps panning away to those again, creepy Funhouse animatronic terrors that line the walls of the terror ride.
So now enjoy The Funhouse as I once did over 30 years ago!
As a byproduct of the early 80s, one of my earliest home gaming memories was the Atari 2600. This beast of a console was the first system a wee Patti owned and was shared, albeit reluctantly, between my little brother and I. I can’t tell you how many times I would get the urge to play Kaboom or Haunted House, and find my 8-bit hogging 4-year-old sibling snotting all over the joystick playingFrogger.
The struggles of a one-console household is very real boils and ghouls.
Presently, the original Atari 2600 is pretty much a dinosaur (and looks like one too) compared to the sleek Playstation 5. However, Brontasauraus console boasted some graphics that looked like sorcery in our eyes at the time. Regardless of the now outdated sights and sounds of the Atari, the gaming system launched the beginning of household video games over 40 years ago, and hell, we need to respect that. Not to mention, hosted some pretty off-the-wall cartridges that embodied the glorious horror genre within them. Four decades later, and I still haven’t seen one damn Texas Chainsaw Massacre OR Halloween video game! Unless of course, you look towards the Atari 2600.
That being said, kudos to the breakthrough video game system that honored the horror genre in 8-bit fashion. So let’s look back at some of the coolest horror-themed video games the breakthrough gamer device had in its library, shall we?!
Halloween
First released by Wizard Video in 1983, The Shape was forever immortalized 2600 style with his very own Atari game. You actually don’t play as Michael Myers, but the “babysitter”, whom I can only guess is supposed to be Laurie Strode.
The object of the game is to save the children you’re supposed to be caring for from the Boogeyman. Who, by the way, is running through the house waving a knife all to an Atari-sized version of John Carpenter’s Halloween theme. FANTASTIC. You’re given three lives which are represented by jack-o-lanterns on top of the screen, of which will disappear one by one when you are caught and killed. The highlight of this game, and I’ve been known to purposely do this just for fun, is when you’re caught by Myers. Why? Because he decapitates you (as shown in the video below). Yes, ladies and gentlemen,this appears to be the very first video game decapitation in history. You only get a tiny bit of blood spurts from said kill, but nevertheless is extremely amusing.
Another horror treasure from Wizard Video brings the Tobe Hooper classic to the Atari world in 1982. Unlike the Halloween game, gamer roles are reversed and you actually get to play as Leatherface; with a chainsaw attached to his dick.
You basically just run across a field of cow skulls and wheelchairs trying to get to your next victim. It’s heavily rumored throughout the gamer community that the high-pitched tones you hear when a victim appears is actually supposed to be a girl’s scream. The chainsaw in the game is run on fuel, and when you press the appropriate button to run it, your fuel starts to deplete. When you run out of fuel, you lose a life. So, just an educated guess here, the point is to kill off as many people as you can before running out of gas.
It’s a fun way to murder ten minutes of your life. But one thing that really irked me about this game other than the inability for game developers to give Leatherface’s body a different color than the chainsaw, is the fact your character gets “stuck” quite easily. The obstacles I mentioned above, as it turns out, you better steer clear of them. If even one pixel of Leatherface breathes too close to these in-game hazards, you’re stuck for a good couple of seconds. It’s a total pain in the ass.
Developed by Fox Interactive Games in 1982, Atari Alien has no shame in hiding that it is, in short, a basic rip-off of Pac-Man. However, instead of dodging ghosts through a maze, you’re running from Xenomorphs, which is just way cooler anyway.
The in-game maze is supposed to be designed to look like the inside of a spaceship, and said ship is infested with adult aliens laying these eggs all over the place. Just like Pac-Man, the pellets littering the screen are eggs and can be destroyed by simply running over them. There really isn’t too much else to explain, as it really is just Pac-Man with aliens. Though if you enjoy the classic arcade game, as a horror fan you’ll likely get a kick out of something different from that floating yellow head.
Published by Data Age for Atari in 1983, Frankenstein’s Monster, for me TBH, is one of the more entertaining games to come out of the 2600 era of gaming.
The basic object of gameplay is to build a wall surrounding the monster before he comes to life. To do this, you have to climb up and down the screen grabbing bricks one by hellish one. Along the way, you’ll encounter a giant tarantula, bats, ghosts, and a lovely pool of acid. You know, normal creepy castle shit. If you build the wall before the timer runs out, you save the village below from a monster rampage. If you don’t make it in time, Frankie comes to life and destroys every damn thing in its path, which is kind of my favorite part anyway. If you get a chance to play, let yourself lose at least once.
Birthed by Activision in 1985, Ghostbusters for Atari 2600 comes one year after the theatrical release, and is fuckin’ fun as hell.
You immediately begin by trapping ghosts in front of buildings, which in most cases, takes the form of Slimer. All the while, a synthetic Atari version of the Ghostbusters theme plays in the background. The graphics when ghostbusting aren’t half bad considering the console, and the driving sequences with the Ecto-1 are not as stretched out as other versions.The greatest part, however, is when you finally get to the end and fight Stay Puft Marshmallow Man. It’s goddamn hilarious because he just kind of jumps around in front of a building like a little kid.
The beaches have become battlefields…The waves are a war zone!
Troma Team Video is starting off the new year with an all-new high definition release of the 1987 classic cult phenomenon, Surf Nazis Must Die in honor of the film’s 35th anniversary!
With an introduction by Troma master head, Lloyd Kaufman and a brand, spankin’ new interview with director Peter George, the collecter’s edition blu-ray features an array of gnarly features:
· NEW WAVE Intro by Lloyd Kaufman, President of Troma Entertainment & Creator of THE TOXIC AVENGER!
· Exclusive Interview with Director Peter George· Hang 10 on Set! Interview With Producer Robin Tinnell
· Deleted Scenes
· The Projection Booth Podcast (Featuring special guest, Peter George!)
· Scenes From the Tromaville Café!
· The “Soul of Troma”
· Troma Promos: Radiation March & Indie Artists vs. Cartels
· Troma NOW Promo: Gizzard Face II: Return of Gizzard Face!
· Troma Short: BLOOD STAB·
+ More #FanTOXIC Featurettes!
“ When an earthquake leaves the California coastline in ruins and reduces the beaches to a state of chaos, group of neo-Nazis led by Adolf (Barry Brenner), the self-proclaimed “Führer of the new beach”, takes advantage of the resulting chaos by fighting off several rival surfer gangs to seize control of the beaches. Meanwhile, an African American oil well worker named Leroy (Robert Harden) is killed by the Surf Nazis while jogging on the beach. Leroy’s mother, “Mama” Washington (Gail Neely), devastated by the loss of her son, vows revenge. After arming herself with a handgun and grenades, she breaks out of her retirement home and exacts vengeance on the Surf Nazis.”