Alright my nostalgic nuggets! Sekai Games and Invertmouse have offered me some codes to giveaway to YOU, the fans of Nightmare Nostalgia for some virtual Halloween fun with the upcoming horror -anime adventure game, CLEA!
What is CLEA you ask? Well, it’s a thrilling skill-based survival horror adventure. Coming to Nintendo Switch™ and releasing this week on October 30th, players can experience a Halloween ghoulish fest with console exclusive featured costumes of characters from games published by Sekai Games, (soon to be revealed)!
After experimenting on the Chaos Servants, Clea’s parents have let the monsters loose in the Whitlock Mansion. Trapped inside by her family, Clea must find her way out and escape with her little brother in tow. This Halloween help Clea solve puzzles and avoid the Chaos Servants in this exciting paper theater game!
In CLEA, players follow the young woman and her brother as they attempt to escape a house filled with beings that mean them harm. Players must stay alert, listening and wondering where these creatures could be. Solving puzzles, hiding, collecting and using objects to safely get through the sinister mansion and escape.
So basically the premise involves outwitting the Chaos Servants who are on the hunt. Listen for their footsteps, peek around doors, and stay far, far away from impending dangers. Hunt down key items and solve the puzzles designed to lock you from the outside world and unveil the family history, and possibly discover their bloodline is filled with dark memories. Obtain memory orbs and uncover your family secrets through bonus chapters.
Sounds pretty fun to me!
Other key features include:
Jump-scare free horror game, requiring you to be on your wits and listen to your surroundings.
2D gameplay with beautiful HD paper doll style graphics
Fully voiced in English with Xanthe Huynh (Sword Art Online, K-On), Anairis Quinones (RWBY) among others.
Local leaderboards to compete against your friends who can uncover the mystery fastest.
Brand new title theme from video game music great Dale North.
No pre-scripted scares, promise. Your skills and actions will determine Clea’s fate.
So now, how do I win a code to play? The rules are real simple! I have TWO codes for the Nintendo Switch to giveaway for TWO lucky readers, starting today October 28th, 2020 and ending at 12:00 AM October 31st, 2020. All you have to do is share THIS article to your FACEBOOK social media account (MAKE SURE IT’S PUBLIC), and that’s it! I will randomly pick two winners on Halloween, no tricks! Only treats! So two fans can have a fun virtual gaming Halloween Night! Winners will be tagged in the original Facebook post at Nightmare Nostalgia’s Facebook page and I will DM the codes!
Sekai Games’ sole focus is to deliver a wide variety of video game genres to the worldwide market to all major console marketplaces. From our large selection of Japanese adventure games to our very own in house developed new IPs, we hope that the rich selection of unique titles colors up the collections of fans from around the world. This initiative is directed by game veterans with over 15 years of experience in the industry.
InvertMouse is an indie developer out of Sydney, Australia. Developing games since 2014, InvertMouse began their journey into video games with beautifully detailed visual novel adventure games, before experimenting more with new gameplay experience with games such as Clea. Today, InvertMouse produces games for all current gen platforms and are actively developing new exciting ideas for upcoming games.
If you’re the kind of boil or ghoul, and I assume you are because well, you’re here, that loves retro-style games but finds them hard to play these days as our high-definition televisions don’t seem to support them that well. I mean, let’s get real: Have you ever tried playing Nintendo 64 on a 75 inch 4k flat screen?! Yesterday’s technology doesn’t seem to hold up well with today’s partner products. However, in the same breathe, today’s video game developers can bring that nostalgia home into the modern world and Fossil Games has done just that a few years ago with the 16-bit blood-soaked Horror RPG Camp Sunshine- and now with the prequel Sunshine Manor!
And… it’s set on Halloween. Could it really get any better than THAT?!
Sunshine Manor, is a horror adventure game that’s inspired by the famous horror movies of the 80s’ and serves as a prequel to Camp Sunshine- where you will discover the play of events that inspired the Camp Sunshine massacre years late . You play as Ada, whose night of trick or treating turns into a night of terror when she becomes trapped inside the old Aitken Manor. The gameplay involves using Ada’s latent psychic powers to battle all kinds of fiendish demons, solve puzzles and maybe even defeat the omni-present Shadow Man….who is watching your every move!
Per the press release, some of the features in the game include:
Discover and explore the ever-changing haunted Sunshine Manor.
Transport yourself to the Demon Realm and banish hellish fiends!
Beautiful hand-drawn 8-bit graphics.
A deadly game of Cat & Mouse where the Demon can be anywhere.
80s Soundtrack written specially for this game.
A fantastic story-driven narrative.
Devious puzzles to tax your brain box.
Lots of scares, spooky scenes and nods to iconic horror franchises
Camp Sunshine – which sold over 100K copies worldwide on PC and is set to release on all major formats in 2021. There’s also a playable prologue chapter available of the game on Steam – so players really can play before they pledge on this very special title. At the time of writing this article, is currently being crowd-funded and has reached 70% of it’s goal. And it’s not hard to see why; beyond the cool-looking game itself, the Kickstarter has some pretty damn amazing perks!
Per the Press Release:
“We’d firstly like to say how thrilled we are to be teaming up with Hound Picked Games and Premium Edition and being able to offer our fans a Kickstarter exclusive Collector’s Edition of Camp Sunshine and Sunshine Manor. Two games, one cart, are presented in such a unique way that our fans are going crazy for them.” Paul Dolby, developer at Fossil Games, “We’ve also teamed up with legendary horror visual artist, Graham Humphreys, who will be creating a unique cover for the Kickstarter backers which will not be available anywhere else after the campaign has finished! Love horror, love games? Then pledge on Sunshine Manor on Kickstarter – did I mention you can pet the dog?”
For more info and to officially back this deliciously retro inspired game and claim your perks, head on over to the KICKSTARTER page!
About Premium Edition Games Premium Edition Games’ specialty is high quality releases created with the ingenuity and passion inspired by the amazing work game developers have put into game creation. We take great pride in helping preserve games physically for posterity. We highlight every release by going over all the items in detail and interview all the people who are helping make it a reality.
About Fossil Games Fossil Games is a two-person indie games team who have a love for retro gaming, pixel art and 1980s horror movies. Having released Camp Sunshine (the first game in our Sunshine Universe trilogy) to a fantastic reception and gathering praise on all storefronts and is featured in hundreds of YouTube let’s play videos from creators such as SuperBestFriends, CinnamonToastKen and more!
About Hound Picked Games Hound Picked Games, a subsidiary of global consultancy agency PR Hound, is a company set on helping indie studios realise their full potential releases. It specialises in hand-picking indie games that can benefit from the work of industry experts with over 50 years of experience in the business.
Once upon a cold autumn season a game was released that allowed horror fans to travel back into a time of macabre legends, of monsters and madmen. Ingrained in our minds were images of Dracula’s dark castle where the Lord of the Night and his beastly servants dwelt.
Hammer Horror gave us insight into the wonderful abyss of dark intentions, of gothic landscapes, broken vestiges of a land long-held in the iron grip of incarnate Evil, but, most of all, of unlikely heroes armed with stakes and a crucifix and dedicated to hunting the horrors of the Night.
Vividly can we recall watching the brave Van Helsing (played by the one and only Peter Cushing) cornered by Count Dracula (brought to life by the extraordinary Christopher Lee) in a legendary fight to the death.
This was epic. It took the Universal era of horrors and increased the intensity and left us spell-bound. In the final battle, and trust me it was a battle, Van Helsing knows he can’t meet the Vampire Lord by strength alone.
So the man rushes down a long table and throws himself at some closed curtains, opening them, and allowing the day’s light to blast itself against Dracula, burning him, leaving ash wherever it touches his body.
I was probably a weird kid but fuck all if I didn’t want to fight Dracula too! I wanted to explore the Vampire’s evil castle and go back to times when monsters walked the land. Being part of such gothic adventures enthralled my juvenile imaginations.
Then late September back in 1986 a phenomena hit the land and monster-lovers from all over were given the chance to do just that.
Castlevania Hit The World
Armed with a whip graced with the power to slay Vampires you step into the role of Simon Belmont, the last Vampire Killer, and face the rusty gates of Castlevania.
This lone barbarian warrior stands between the awakened horrors of the Night and the fate of humanity. Destiny is coiled within the whip and should you fail in your task of guiding Simon through Dracula’s haunted castle the human race is lost.
This isCastlevania! A daring action-adventure game made as a tribute to horror films of the past that immediately upon release both enchanted and inspired a generation of blossoming monster fans.
Gamers, young and old, flocked to this nightmarish realm trapped in the shadow of Dracula’s demonic fortress to match whit and strength against the terrors the game had in store for us.
Inspired by the exhaustive lore of both Universal Studios and Hammer Horror films, the game became the definitive monster game and immediately appealed to parents who grew up with those movies and found a new audience of kids who would grow up loving monsters from yesteryear.
All the greatest names of gothic terror are included herein. The Mummy, Frankenstein’s tortured monster, the deep ones and gillmen of the watery murk, werewolves (in later titles), and the Lord of Death himself, Count Dracula!
Medusa is even included here and you will face off against the Queen of Serpents.
Ghosts, vampire bats, haunted suits of armor, and skeleton soldiers! Of course, this game became an instant classic upon its release and the definitive Halloween game to play again, and again.
Upon playing the game countless times images of Frankenstein’s monster, Mummies, and Dracula could not be erased from my head. For the first time the extensive library of monsters given to me via Universal and Hammer came to life in a whole new way. I was now finally able to explore a world filled with them!
I remember getting in trouble in school for drawing a Castlevania pic with Dracula and the Grim Reaper floating over a bloody skeleton.
The teacher had to call in my parents over a ridiculous concern that maybe I was under Satanic influence. Yup, it was mid-eighties and the stupid fucking Satanic Panic was in full swing which made it tough to be a horror fan in school. At least in Minford, Ohio.
Why couldn’t we draw graveyards and zombies under a gibbous moon frosted with Death’s shroud?
Well, that shit was straight up frowned on, kiddies!
Luckily, I had/have cool parents and my mamma raised Manic on classic horror movies and we made a big deal about Halloween. So we agreed the teacher was a dumbass then went home to play Simon’s Quest.
My Introduction to Castlevania
“Hey! Have you heard of Castlevania?” my best friend asked me over recess one day. The name alone captivated my attention. The title was alive with full-moon images of gothic horrors. I just knew it had to have something to do with Dracula.
“It’s game about monsters and has Medusa in it,” he went on to tell me, barely able to contain his own excitement. “And the final boss is Dracula!” This was a big deal to old school gamers. I mean come on! King Koopa was the final boss in SMB which made him Mario’s arch-enemy. Same with Ganon and Link in Legend of Zelda. The final boss was Shredder in TMNT. So the role of Final Boss was designated to the biggest and baddest villain around, the arch-enemy!
So Dracula meant business, and his business was death and terror. And business was good, which wasn’t good at all for humanity.
“You even have to fight the Grim Reaper!” Honestly, I didn’t need to hear anymore because I was sold! I HAD to play Castlevania. It sounded like a horror freak’s dream come true.
The rest of that day draaaaggggggeed on and all I could focus on was getting home so I could tell mom about this amazing game we just had to play.
When the time came I leaped out of the bus and ran my little butt up the hill as if the Devil himself was driving me. I had to get home and tell mom! I had hopes that maybe (just maybe) I could convince her to go out and rent it.
I slammed through the door, yelled out for mom, rushed down the hall, and as I got closer to the back of the house I heard beautiful 8-bit music I didn’t recognize but instantly fell in love with. So I knew she was playing Nintendo. But oh my God what she was playing! She had already gone out and rented Castlevania and was playing it! Playing it and waiting for me to show me this fucking cool game!
Was I hooked? I don’t know. It was more like being drawn to it like a bee is drawn to pollen. Or an ant to a picnic. It was natural gravitation. It felt like a game tailor-made for people like me. For the first time gamers were permitted the opportunity to tread beyond the dilapidated threshold of Dracula’s castle and discover the many dark miracles hidden within.
Castlevania was a game shared by me and mom and became our daily thing to do. It wasn’t until Castlevania II: Simon’s Quest was released that mom and I really got into strategizing together. I’d come home from school and she’d pass the controller off to me to advance the progress. “I got us the chain whip,” I remember her saying one day, and that was huge news for us!
Castlevania Cannot Die!
Crossing generations and gaining new legions of fans the beloved franchise has enjoyed resurgences, and is a celebrated anime now on Netflix. Using the enriched-lore of Castlevania III: Dracula’s Curse as its source of inspiration (a stroke of genius!) the show takes place a generation before Simon and tells the story of his father, Trevor Belmont’s, war against the Undead.
Once again I was spellbound by Castlevania. The show may not be perfect but it is a beautiful new way to explore the haunted world I grew up playing in. The show also has given people a desire to play the games once again and for that I applaud it.
Might as well throw this in here too. Just in case you can’t display your love for game franchise enough and need more to add to your life there are some beautiful Castlevania figures. A few years back Neca released their own line and their prices are quite hefty. But a new line of figures are being leased now by Diamond Select and are based off the anime.
Castlevania Anniversary Collection
In case you never had the chance to play the original games or if you’re dying to jump back in but don’t have an NES lying around you’re still in luck. The Castlevania Anniversary Collectionis available on PS4, Xbox One, Steam, and the Switch.
Not only does the CAC come with the three original NES Castlevania trilogy, but it also includes the two Gameboy Castlevania games, Castlevania Adventure, Castlevania: Belmont’s Revenge.
You also get Super Castlevania IV, and the Sega Genesis Castlevania: Bloodlines.
And just for the Hell of it they’ve thrown in Kid Dracula.
This collection also includes the original Japanese versions for some of these titles giving Western players the chance to check out their favorite vampire-hunting games in their original format.
We are not sponsored by Konami at all so this is just Manic loving the hell out of a game series he grew up with. Every Halloween I return back to Castlevania to ring in the witching season. So grab your whips and crucifix and let’s celebrate the terrors of the Night.
I know you need some more Halloween fixes from us over here at Nightmare Nostalgia. So be sure not to miss why Michael Myers had blonde hair in Halloween 4 by clicking right here. Yeah, ain’t that the weirdest shit? Our beautiful mind behind our madness here at NN answers all the obvious questions of why, how, and huh so don’t miss it.
And we love all you guys and wouldn’t be what we are today without our faithful readers, our nasties, and our legions. We were honored to be part of Feedspot’s Top 100 Horror Blogs and Websites For Horror Fans! That’s a huge deal to us. We promise to bring you only the absolute best in horror and retro fun.